Tuesday 12 April 2011

Other features

 

Lighting

The lights in the scene were fairly consistent. Since I didn’t want there to be shadows in the scene, to maintain an aspect of cartoonism. It is mainly the default lighting that comes with 3DS Max 2010.

Skybox

The sky is a simple skybox, with a sphere surrounding the scene. It has a material that is self illuminated and 2-sided.

Materials

There is a mix of semi-realistic and cartoony materials in the scenes. The road, drain and pavement have semi-realistic textures that are controlled with a UVW Map and Multi/sub object. This was done so that the viewer can distinguish the scene.

The rest of the scene is block colours, to give it a complete cartoony feel.

http://www.cgtextures.com/getfile.php/AsphaltCloseups0063_2_S.jpg?id=28318&s=s&PHPSESSID=ba90cdcfb6220a89721de975b4de7af4

AsphaltCloseups0113_2_SCGTEXTURES

http://www.cgtextures.com/getfile.php/AsphaltCloseups0113_2_S.jpg?id=59339&s=s&PHPSESSID=ba90cdcfb6220a89721de975b4de7af4

MetalBare0032_MCGTEXTURES

http://www.cgtextures.com/getfile.php/MetalBare0032_M.jpg?id=5493&s=m&PHPSESSID=ba90cdcfb6220a89721de975b4de7af4

Roads0060_3_S.CGTEXTURES

http://www.cgtextures.com/getfile.php/Roads0060_3_S.jpg?id=36892&s=s&PHPSESSID=ba90cdcfb6220a89721de975b4de7af4

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