Lighting
The lights in the scene were fairly consistent. Since I didn’t want there to be shadows in the scene, to maintain an aspect of cartoonism. It is mainly the default lighting that comes with 3DS Max 2010.
Skybox
The sky is a simple skybox, with a sphere surrounding the scene. It has a material that is self illuminated and 2-sided.
Materials
There is a mix of semi-realistic and cartoony materials in the scenes. The road, drain and pavement have semi-realistic textures that are controlled with a UVW Map and Multi/sub object. This was done so that the viewer can distinguish the scene.
The rest of the scene is block colours, to give it a complete cartoony feel.
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