After creating my model, I needed to find out what was the best method of animating it.
Bone structure
After trying various tutorials and techniques, I decided that this method didn’t give me the type of movement and control that I required for my animation. The movement needs to be more liquid than rigid.
Reactor soft body
After deciding that my blob would be closer to jelly than solid, I searched for jelly tutorials and found one that used reactor and soft body.
While this showed promise at first, as soon as I turned the settings up to what I needed, the animation went haywire and flew off the screen. It obviously wasn't designed for the geometry of the model I am using.
Deformable FFD (Box)
This spacewarp proved to be the best out of the three, allowing me to have simple controls by having only a few box segments, and more advanced by increasing the segments. It allowed me to control all aspects and gave the right flexibility of movement.
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